Not that any games companies shied away from release poor quality movie games, though - the people at Ocean were notorious for turning any film license they could their get their hands on and turning it into some poor quality platform game. That said, not all films make good games - the point and click adventure 'Thelma and Louise Hit The Road' and the all-action shoot-em-up 'Forrest Gump: Knee Deep in the Stupid' both never saw the light of day. Then they'd release a game loosely based upon the film, in the hope of cashing in on the movie's popularity. What games companies used to do, and still do to a lesser extent, was to do is find a big box office hit, preferably one with a few recognisable and generally memorable characters. Film licenses have long been a way for companies to make a few quick quid by releasing products with a particular film's name bolted on, and this practice extends to the games industry.
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